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Pokemon Ascent

Ascent is a combat-focused rush of trainer battles with roguelike-inspired progression. The gameplay loop lacks the adventure side of the normal pokemon experience, in favor of refined competitive battles.

You start at the bottom of the tower with three starter pokemon and progressively make your way from floor to floor, earning currency to upgrade pokemon and items. Each floor has a variety of quality-of-life features to get your team ready for the next gauntlet without the regular headache of grinding. S

ee if you have what it takes to ascend to the top!

Changelog

Alpha v5

  • Added welcome NPCs for new areas.
  • Added gen8 speed calc mode.
  • Added nature preset mode.
  • Added custom ferrothorn shiny.
  • Added custom item icon and renamed trick room item to the magic hat.
  • Added battle count/crits/misses record tracking.
  • Added EV display to stat screen.
  • Moved nature to the stat screen.
  • Easy difficulty – all trainers use serious nature.
  • Added all custom moves to learnsets.
  • Added all moves previously lacking effects/animations to learnsets.
  • Added animations for all moves lacking one. Some new, some duplicates.
  • Can now swap berry/tm bag order.
  • Updated berry/tm bag UI.
  • Swapped Avalanche tm for Sheer Cold tm (works like Will-o-Wisp).
  • Prevent party menu hold cursor moving.
  • Tons of move/item/ability changes. Too many to list. See official documentation.
  • Tons of bug fixes.

Alpha v3

  • Separate Nuzlocke Into Permadeath & Random Encounter.
  • Implemented New Battles, Evo, Boosting Items.
  • New Peek Battle Option Added.
  • Reworked On Battle Item Effects & Berry Healing Effects.
  • Boosted Pokemon Abilities Based On Stats.
  • Removed BP Gifts & Added Some More Battle Adjustments.
  • Fixed Some Pokemon Abilities.
  • More Bug Fixes!


via Pokemon ROM World pokemonromworld.com/pokemon...
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